scene=scene.rad grass.rad # Main table view #view=v1 -vh 49.13434264120263 -vv 28.84154625502197 -vp 0.5879582166671753 -1.133952021598816 0.34054961800575256 -vd -0.23700669407844543 0.9646517634391785 -0.11521711945533752 -vu -0.027499962598085403 0.1118871420621872 0.9933403730392456 # Room corner view - use for night render #view=v2 -vh 71.07535558394876 -vv 43.7791135398094 -vp 0.28506553173065186 -2.0509257316589355 0.4600725769996643 -vd 0.5700837969779968 0.8215847015380859 0.0017081499099731445 -vu -0.0009908974170684814 -0.001391477882862091 0.9999985098838806 # Room corner view duplicate - use for day render view=v3 -vh 71.07535558394876 -vv 43.7791135398094 -vp 0.28506553173065186 -2.0509257316589355 0.4600725769996643 -vd 0.5700837969779968 0.8215847015380859 0.0017081499099731445 -vu -0.0009908974170684814 -0.001391477882862091 0.9999985098838806 # Tile / patch render #view=tile -vp 0.28506553173065186 -2.0509257316589355 0.4600725769996643 -vd 0.5700837969779968 0.8215847015380859 0.0017081499099731445 -vu -0.0009908974170684814 -0.001391477882862091 0.9999985098838806 -vh 19.34194228806581 -vv 11.00898690157091 -vs -0.31609599445167297 -vl -0.7955405384852003 # Angmap based off corner view #view=v5 -vta -vh 360 -vv 360 -vp 0.28506553173065186 -2.0509257316589355 0.4600725769996643 -vd 0.5700837969779968 0.8215847015380859 0.0017081499099731445 -vu -0.0009908974170684814 -0.001391477882862091 0.9999985098838806 # Stereoscopic equirectangular panorama # $ rad -v 0 scene.rif OPT=saved.opt # $ X=2048; Y=2048; cnt $Y $X | rcalc -f cal/3d360.cal -e "XD=$X;YD=$Y;X=0.8087165355682373;Y=-1.2962751388549805;Z=0.4604237973690033;IPD=0.06;EX=0;EZ=0" | rtrace -n 12 -x $X -y $Y -fac @saved.opt scene.oct > out3d.hdr # Monoscopic equirectangular panorama # X=2048; Y=1024; cnt $Y $X | rcalc -f cal/2d360.cal -e "XD=$X;YD=$Y;X=0.8087165355682373;Y=-1.2962751388549805;Z=0.4604237973690033" | rtrace -n 12 -x $X -y $Y -fac @saved.opt scene.oct > out2d.hdr # Cubemap #view=front -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd -5.96046660916727e-08 1.0000001192092896 0.0 -vu 5.96046660916727e-08 0.0 1.0000001192092896 #view=back -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd 3.258414835727308e-07 -1.0000001192092896 1.8571085560201497e-14 -vu -5.960467319710006e-08 0.0 1.0000001192092896 #view=left -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd -1.0 -5.960464477539063e-08 5.960464477539063e-08 -vu 5.960464477539063e-08 5.960464477539063e-08 1.0 #view=right -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd 1.000000238418579 4.172325134277344e-07 5.960464477539063e-08 -vu -5.960464477539063e-08 -5.960464477539063e-08 1.000000238418579 #view=up -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd 2.913249204589477e-14 -3.2584136988589307e-07 1.0 -vu 1.1920930376163597e-07 -1.0 -3.2584136988589307e-07 #view=down -vh 90 -vv 90 -vp 0.8087165355682373 -1.2962751388549805 0.4604237973690033 -vd 0.0 0.0 -1.0 -vu 0.0 1.0 0.0 rvu=-ds .01 -dj .8 -dt 0 render=-av 0 0 0 -ds .01 -dj .8 -dt 0 -aE exclude.txt rvu=-av 1 1 1 RAWFILE=raw # Cubemap #RESOLUTION=512 512 # Equirectangular panorama #RESOLUTION=1024 512 # High-res #RESOLUTION=3840 2160 # Regular RESOLUTION=1920 1080 # 50% #RESOLUTION=960 540 # Tiling #RESOLUTION=458 259 VARIABILITY=M QUALITY=L DETAIL=H INDIRECT=2 AMBFILE=scene.amb REPORT=.25